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Amari and the great game / B. B. Alston ; illustrations by Godwin Akpan.

Alston, B. B., (author.). Akpan, Godwin, (illustrator.).

Summary:

"After finding her brother and saving the entire supernatural world, Amari Peters is convinced her first full summer as a Junior Agent will be a breeze. But between the fearsome new Head Minister's strict anti-magician agenda, fierce Junior Agent rivalries, and her brother Quinton's curse steadily worsening, Amari's plate is full. So when the secretive League of Magicians offers her a chance to stand up for magiciankind as its new leader, she declines. She's got enough to worry about! But her refusal allows someone else to step forward, a magician with dangerous plans for the League. This challenge sparks the start of the Great Game, a competition to decide who will become the Night Brothers' successor and determine the future of magiciankind. The Great Game is both mysterious and deadly, but among the winner's magical rewards is Quinton's last hope-so how can Amari refuse?"-- Front jacket flap

Record details

  • ISBN: 9780062975195
  • ISBN: 0062975196
  • ISBN: 9781536481914
  • ISBN: 1536481912
  • ISBN: 9780062975201
  • ISBN: 006297520X
  • Physical Description: 423 pages : illustrations ; 22 cm.
  • Edition: First edition
  • Publisher: New York : Balzer + Bray, an imprint of HarperCollinsPublishers, [2022]

Content descriptions

General Note:
Publisher, dates, and paging may vary.
Target Audience Note:
Ages 8-12.
Study Program Information Note:
Accelerated Reader AR MG 4.9 14 516713.
Subject: Siblings > Juvenile fiction.
Magic > Juvenile fiction.
Blessing and cursing > Juvenile fiction.
Magic > Competitions > Juvenile fiction.
Good and evil > Juvenile fiction.
African Americans > Juvenile fiction.
Siblings.
Genre: Fiction.

Available copies

  • 53 of 74 copies available at NC Cardinal. (Show)
  • 1 of 1 copy available at Toe River Valley Regional Library .

Holds

  • 1 current hold with 74 total copies.
Sort by distance from:
Show Only Available Copies
Location Call Number / Copy Notes Barcode Shelving Location Status Due Date
Mitchell County Public Library JFIC ALS (Text) 32222002857466 Juvenile Fiction Available -

LDR 03178cam a2200577 i 4500
00113570476
003CARDINAL
00520221021164834.0
008220315t20222022nyua j 000 1 eng d
010 . ‡a2022935801
020 . ‡a9780062975195 ‡q(hardcover)
020 . ‡a0062975196 ‡q(hardcover)
020 . ‡a9781536481914 ‡q(CPI)
020 . ‡a1536481912 ‡q(CPI)
020 . ‡a9780062975201 ‡q(paperback)
020 . ‡a006297520X ‡q(paperback)
035 . ‡a(OCoLC)1320869737 ‡z(OCoLC)1286840774 ‡z(OCoLC)1295637822 ‡z(OCoLC)1309387686 ‡z(OCoLC)1333836030 ‡z(OCoLC)1334609068
040 . ‡aETC ‡beng ‡erda ‡cETC ‡dOCLCF ‡dIK2 ‡dJBI ‡dJDP ‡dRNL ‡dOCLCQ ‡dTOH ‡dSDG ‡dLMJ ‡dQS3 ‡dRB0 ‡dEHH ‡dCGB
08204. ‡a[Fic] ‡223
1001 . ‡aAlston, B. B., ‡eauthor. ‡0(CARDINAL)846700
24510. ‡aAmari and the great game / ‡cB. B. Alston ; illustrations by Godwin Akpan.
250 . ‡aFirst edition
264 1. ‡aNew York : ‡bBalzer + Bray, an imprint of HarperCollinsPublishers, ‡c[2022]
264 4. ‡c©2022
300 . ‡a423 pages : ‡billustrations ; ‡c22 cm.
336 . ‡astill image ‡bsti ‡2rdacontent
336 . ‡atext ‡btxt ‡2rdacontent
337 . ‡aunmediated ‡bn ‡2rdamedia
338 . ‡avolume ‡bnc ‡2rdacarrier
385 . ‡nage ‡aChildren ‡2lcdgt
4901 . ‡aSupernatural investigations ; ‡v2
500 . ‡aPublisher, dates, and paging may vary.
520 . ‡a"After finding her brother and saving the entire supernatural world, Amari Peters is convinced her first full summer as a Junior Agent will be a breeze. But between the fearsome new Head Minister's strict anti-magician agenda, fierce Junior Agent rivalries, and her brother Quinton's curse steadily worsening, Amari's plate is full. So when the secretive League of Magicians offers her a chance to stand up for magiciankind as its new leader, she declines. She's got enough to worry about! But her refusal allows someone else to step forward, a magician with dangerous plans for the League. This challenge sparks the start of the Great Game, a competition to decide who will become the Night Brothers' successor and determine the future of magiciankind. The Great Game is both mysterious and deadly, but among the winner's magical rewards is Quinton's last hope-so how can Amari refuse?"-- ‡cFront jacket flap
521 . ‡aAges 8-12.
5260 . ‡aAccelerated Reader AR ‡bMG ‡c4.9 ‡d14 ‡z516713.
650 0. ‡aSiblings ‡vJuvenile fiction. ‡0(CARDINAL)858937
650 0. ‡aMagic ‡vJuvenile fiction. ‡0(CARDINAL)323820
650 0. ‡aBlessing and cursing ‡vJuvenile fiction. ‡0(CARDINAL)784343
650 0. ‡aMagic ‡xCompetitions ‡vJuvenile fiction.
650 0. ‡aGood and evil ‡vJuvenile fiction. ‡0(CARDINAL)440940
650 0. ‡aAfrican Americans ‡vJuvenile fiction. ‡0(CARDINAL)302388
650 7. ‡aSiblings. ‡2homoit ‡0(CARDINAL)232211
655 7. ‡aFiction. ‡2lcgft ‡0(CARDINAL)330525
7001 . ‡aAkpan, Godwin, ‡eillustrator. ‡0(CARDINAL)850162
8001 . ‡aAlston, B. B. ‡tSupernatural investigations ; ‡v2. ‡0(CARDINAL)851717
902 . ‡aMARCIVE 202212
902 . ‡aMARCIVE 202309
902 . ‡aMARCIVE 202312
902 . ‡aMARCIVE 202403
902 . ‡aMARCIVE 202409
901 . ‡a13570476 ‡bOCoLC ‡c13570476 ‡tbiblio ‡soclc